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| Redak 3: | Redak 3: | ||
== Server side (PHP functions) ==  | == Server side (PHP functions) ==  | ||
=== APP_GameAction class <gamename>.action.php ===  | === APP_GameAction class (<gamename>.action.php) ===  | ||
; function isArg( $argName )  | ; function isArg( $argName )  | ||
| Redak 23: | Redak 23: | ||
=== Table class (<gamename>.game.php) ===  | === Table class (<gamename>.game.php) ===  | ||
; function getPlayersNumber()  | |||
: Returns the number of players playing at the table  | |||
; function checkAction( $actionName, $bThrowException=true )  | |||
: Check if action is valid regarding current game state (exception if fails)  | |||
: if "bThrowException" is set to "false", the function return false in case of failure instead of throwing and exception  | |||
; function getActivePlayerId()  | |||
: Get the "active_player", whatever what is the current state type  | |||
: Note: it does NOT mean that this player is active right now, because state type could be "game" or "multiplayer"  | |||
; function getActivePlayerName()  | |||
: Get the "active_player" name  | |||
; function getCurrentPlayerId()  | |||
: Get the "current_player". The current player is the one from which the action originated. It is not always the active player.  | |||
; function getCurrentPlayerName()  | |||
: Get the "current_player" name  | |||
; function getCurrentPlayerColor()  | |||
: Get the "current_player" color  | |||
; function isCurrentPlayerZombie()  | |||
: Check the "current_player" zombie status  | |||
; function activeNextPlayer()  | |||
: Make the next player active  | |||
; function activePrevPlayer()  | |||
: Make the previous player active  | |||
; function giveExtraTime( $player_id, $specific_time=null )  | |||
: Give standard extra time to this player (standard extra time is a game option)  | |||
; function initStat( $table_or_player, $name, $value, $player_id=null )  | |||
: Create a statistic entry for the specified statistics with a default value  | |||
: In case of a "player" entry, if player_id is not specified, all players are set to the same value  | |||
; function setStat( $value, $name, $player_id = null )  | |||
: Set statistic value  | |||
; function incStat( $delta, $name, $player_id = null )  | |||
: Increment (or decrement) specified value  | |||
; function DbQuery( $sql )  | |||
: Executes sql query on the database  | |||
; function getCollectionFromDB( $sql, $bSingleValue=false )  | |||
: Returns an associative array of rows for the sql query. First column must be a primary or alternate key. The resulting collection can be empty.  | |||
; protected function getNonEmptyCollectionFromDB( $sql )  | |||
: Idem, but raise an exception if the collection is empty  | |||
; function getUniqueValueFromDB( $sql )  | |||
: Returns a unique value from DB or null if no value is found  | |||
: Raise an exception if more than 1 row is returned  | |||
; function getObjectFromDB( $sql )  | |||
: Returns one row for the sql query as an associative array or null if there is no result  | |||
: Raise an exception if the query return more than one row  | |||
; function getNonEmptyObjectFromDB( $sql )  | |||
: Idem, but raise an exception if the query doesn't return exactly one row  | |||
== Client side (Javascript functions) ==  | == Client side (Javascript functions) ==  | ||
; todo : todo  | ; todo : todo  | ||
Inačica od 25. studenoga 2012. u 19:57
This page references useful server side and client side functions, so that nobody needs to reinvent the wheel (unless he wants to).
Server side (PHP functions)
APP_GameAction class (<gamename>.action.php)
- function isArg( $argName )
 - Is this argument filled ?
 - function getArg( $argName, $argType, $mandatory=false, $default=NULL, $argTypeDetails=array(), $bCanFail=false )
 - Get script argument with the correct type
 - bCanFail means than a validation failure is possible (user input)
 - The main argType values are as follows.
 
define( 'AT_int', 0 ); // an integer define( 'AT_posint', 1 ); // a positive integer define( 'AT_float', 2 ); // a float define( 'AT_email', 3 ); // an email define( 'AT_url', 4 ); // a URL define( 'AT_bool', 5 ); // 1/0/true/false define( 'AT_enum', 6 ); // argTypeDetails list the possible values define( 'AT_alphanum', 7 ); // only 0-9a-zA-Z_ and space
Table class (<gamename>.game.php)
- function getPlayersNumber()
 - Returns the number of players playing at the table
 - function checkAction( $actionName, $bThrowException=true )
 - Check if action is valid regarding current game state (exception if fails)
 - if "bThrowException" is set to "false", the function return false in case of failure instead of throwing and exception
 - function getActivePlayerId()
 - Get the "active_player", whatever what is the current state type
 - Note: it does NOT mean that this player is active right now, because state type could be "game" or "multiplayer"
 - function getActivePlayerName()
 - Get the "active_player" name
 - function getCurrentPlayerId()
 - Get the "current_player". The current player is the one from which the action originated. It is not always the active player.
 - function getCurrentPlayerName()
 - Get the "current_player" name
 - function getCurrentPlayerColor()
 - Get the "current_player" color
 - function isCurrentPlayerZombie()
 - Check the "current_player" zombie status
 - function activeNextPlayer()
 - Make the next player active
 - function activePrevPlayer()
 - Make the previous player active
 - function giveExtraTime( $player_id, $specific_time=null )
 - Give standard extra time to this player (standard extra time is a game option)
 - function initStat( $table_or_player, $name, $value, $player_id=null )
 - Create a statistic entry for the specified statistics with a default value
 - In case of a "player" entry, if player_id is not specified, all players are set to the same value
 - function setStat( $value, $name, $player_id = null )
 - Set statistic value
 - function incStat( $delta, $name, $player_id = null )
 - Increment (or decrement) specified value
 - function DbQuery( $sql )
 - Executes sql query on the database
 - function getCollectionFromDB( $sql, $bSingleValue=false )
 - Returns an associative array of rows for the sql query. First column must be a primary or alternate key. The resulting collection can be empty.
 - protected function getNonEmptyCollectionFromDB( $sql )
 - Idem, but raise an exception if the collection is empty
 - function getUniqueValueFromDB( $sql )
 - Returns a unique value from DB or null if no value is found
 - Raise an exception if more than 1 row is returned
 - function getObjectFromDB( $sql )
 - Returns one row for the sql query as an associative array or null if there is no result
 - Raise an exception if the query return more than one row
 - function getNonEmptyObjectFromDB( $sql )
 - Idem, but raise an exception if the query doesn't return exactly one row
 
Client side (Javascript functions)
- todo
 - todo